Question 112 marks
Question
(a) Outline one genetic explanation of schizophrenia and delusional disorder. [2] (b) Describe the study by Freeman (2008) on symptom assessment of schizophrenia using virtual reality. [4] (c) Explain one strength and one weakness of the study by Freeman. [6]
Mark scheme
1(a) Outline one genetic explanation of schizophrenia and delusional 2 disorder. Award 1 mark for a basic outline of the term/concept. Award 2 marks for a detailed outline of the term/concept. A genetic explanation of schizophrenia and delusional disorder is that the person with disorder has inherited it from their biological parent. (1) Gottesman and Shields found a higher concordance rate for MZ twins (over 50%) compared to DZ twins (around 9%). (1) As MZ twins share 100% of their genetic make-up this finding suggests a strong genetic cause for schizophrenia / delusional disorder. (1) Other appropriate responses should also be credited. 1(b) Describe the study by Freeman (2008) on symptom assessment of 4 schizophrenia using virtual reality. Award 1–2 marks for a basic answer with some understanding of the topic area. Award 3–4 marks for a detailed answer with clear understanding of the topic area. For example Prior to the study, patients completed a paranoia scale (1). Virtual reality environment was a 4-minute journey on a London underground train with computer-generated neutral avatars. (1) Comments were made by nonclinical members of the general population that ranged from positive to negative. (1) Those who scored highly on the paranoia scale showed higher levels of persecutory ideation. (1) Other appropriate responses should also be credited. 1(c) Explain one strength and one weakness of the study by Freeman. 6 Likely strengths include – • Reliable as used a standardised procedure. • Helps to establish a reliable method for symptom assessment that is less subjective than traditional methods (i.e. clinical interviews) • Good generalisability as trialled on a large sample (200) • Can make comparisons between paranoia levels before and after the assessment as quantitative data was collected. • Collected both quantitative and qualitative data so an in-depth assessment tool (more valid) • Ability to use virtual reality to mimic a range of environments when it would not be practical/safe/ethical to put people in these environments Likely weaknesses include – • Poor ecological validity as the patient knows the avatars are not real and could respond differently to how they would respond in everyday life. • Poor generalisability as the sample was from a non-clinical population so might not apply to a clinical population. • Problems with social desirability / demand characteristics as the participants are completing self-report measures. Mark according to the levels of response criteria below: Level 3 (5–6 marks) • Candidates will show a clear understanding of the question and will explain one strength and one weakness. • Candidates will provide a good explanation with clear detail. Level 2 (3–4 marks) • Candidates will show an understanding of the question and will explain one appropriate weakness in detail or one appropriate strength in detail. OR one weakness and one strength in less detail. Level 1 (1–2 marks) • Candidates will show a basic understanding of the question and will attempt an explanation of either a strength or a weakness. They could include both but just as an attempt. • Candidates will provide a limited explanation. Level 0 (0 marks) No response worthy of credit. Other appropriate responses should also be credited